Weapon

Whirlwind Battery

Base weapon

Rains missiles on random enemies every 4.5 s; level-ups add missiles, damage and area and shorten the reload.

Max level
8
Damage type
Default
Power (level 1)2
Power (max)7
Projectiles (level 1)2
Projectiles (max)6

Level by level

PowerAreaProjectilesPierce

Level

Power, Area, Projectiles, Pierce
LevelPowerAreaProjectilesPierce
1212Not published
2314Not published
341.24Not published
441.44Not published
551.64Not published
651.65Not published
771.85Not published
871.86Not published
LevelWhat changesPowerProjectilesInterval (ms)
1Base level224500
2Base damage +1; Projectiles +2344500
3Base damage +1; Area +20%444500
4Area +20%; Reload -0.5 s444000
5Base damage +1; Area +20%544000
6Projectiles +1; Reload -0.25 s553750
7Base damage +2; Area +20%753750
8Projectiles +1; Enables evolution: Orbital Bombardment763750

Level values add up the changes of each level.

Evolution

1 combination

  1. Whirlwind BatteryLiquid Green StuffEvolution:Orbital Bombardment

An evolution needs the base weapon at its maximum level (8) and the passive in your build.

LIMO / GAMES

Warhammer Survivors

An independent guide, unaffiliated with Games Workshop, Auroch Digital or poncle.

Warhammer Survivors © Copyright Games Workshop Limited 2026.