Sections
Everything in this guide
Vehicle classes
Planets and hazards
What changes in each act
Act I · Qualifying
Complete the qualifiers and beat Sebulba to earn a place in the Galactic League.
Learn the speeder classes, paddock upgrades and League Token management. Jakku’s heat, Lantaana’s water and Ando Prime’s ice introduce different hazards.
Act II · The Galactic League
Clear the Galactic Gauntlet and defeat Kestar Bool in Stadium Showdown.
Backer contracts, sidebets and rivalries join the campaign. Sebulba offers Tales of Podracing, memories played as him rather than the unlock of your own pod.
Act III · Kestar’s League
Complete the six-planet Tour, clear the Gauntlet and face Kestar in the final with Shade’s podracer.
Shade receives a pod and dedicated preparation events, including Tatooine. Most of the Tour still uses speeders; the pod is reserved for its specific events.

