Weapon
Chainsword
Base weapon
Melee weapon: a horizontal slash that hacks through enemies, with a 20% critical chance (×2).
- Max level
- 8
- Damage type
- Default
- Critical chance
- 20%
- Critical ×
- 2
Power (level 1)1
Power (max)4
Projectiles (level 1)1
Projectiles (max)2
Level by level
Level
| Level | Power | Area | Projectiles | Pierce |
|---|---|---|---|---|
| 1 | 1 | 1 | 1 | Not published |
| 2 | 1 | 1 | 2 | Not published |
| 3 | 1.5 | 1 | 2 | Not published |
| 4 | 2 | 1.05 | 2 | Not published |
| 5 | 2.5 | 1.05 | 2 | Not published |
| 6 | 3 | 1.1 | 2 | Not published |
| 7 | 3.5 | 1.1 | 2 | Not published |
| 8 | 4 | 1.1 | 2 | Not published |
| Level | What changes | Power | Projectiles | Interval (ms) |
|---|---|---|---|---|
| 1 | Base level | 1 | 1 | 1350 |
| 2 | Projectiles +1 | 1 | 2 | 1350 |
| 3 | Base damage +0.5 | 1.5 | 2 | 1350 |
| 4 | Base damage +0.5; Area +5% | 2 | 2 | 1350 |
| 5 | Base damage +0.5 | 2.5 | 2 | 1350 |
| 6 | Base damage +0.5; Area +5% | 3 | 2 | 1350 |
| 7 | Base damage +0.5 | 3.5 | 2 | 1350 |
| 8 | Base damage +0.5; Enables evolution: Eviscerator Chainsword | 4 | 2 | 1350 |
Level values add up the changes of each level.
Evolution
1 combination
- ChainswordTape MeasureEvolution:Eviscerator Chainsword
An evolution needs the base weapon at its maximum level (8) and the passive in your build.
