Weapon
Boltstorm Pistol
Base weapon
Shoots the nearest enemy with Shock bolts that pierce 2 enemies; levels add shots and damage and shorten the reload.
- Max level
- 8
- Damage type
- Shock
Power (level 1)1
Power (max)3
Projectiles (level 1)1
Projectiles (max)4
Level by level
Level
| Level | Power | Area | Projectiles | Pierce |
|---|---|---|---|---|
| 1 | 1 | 1 | 1 | 2 |
| 2 | 1 | 1 | 2 | 2 |
| 3 | 1 | 1 | 2 | 2 |
| 4 | 1 | 1 | 3 | 2 |
| 5 | 2 | 1 | 3 | 2 |
| 6 | 2 | 1 | 4 | 2 |
| 7 | 2 | 1 | 4 | 3 |
| 8 | 3 | 1 | 4 | 3 |
| Level | What changes | Power | Projectiles | Interval (ms) |
|---|---|---|---|---|
| 1 | Base level | 1 | 1 | 1700 |
| 2 | Projectiles +1 | 1 | 2 | 1700 |
| 3 | Reload -0.2 s | 1 | 2 | 1500 |
| 4 | Projectiles +1 | 1 | 3 | 1500 |
| 5 | Base damage +1 | 2 | 3 | 1500 |
| 6 | Projectiles +1 | 2 | 4 | 1500 |
| 7 | Pierce +1 | 2 | 4 | 1500 |
| 8 | Base damage +1; Enables evolution: Typhoon Crossbow | 3 | 4 | 1500 |
Level values add up the changes of each level.
Evolution
1 combination
- Boltstorm PistolDice CubeEvolution:Typhoon Crossbow
An evolution needs the base weapon at its maximum level (8) and the passive in your build.
