Weapon

Boltgun

Base weapon

Fires bursts of exploding bolts in the facing direction (30% critical chance, ×3). Most levels add a bolt; levels 5 and 8 enlarge the explosions.

Max level
8
Damage type
Default
Critical chance
30%
Critical ×
3
Power (level 1)0.5
Power (max)1.5
Projectiles (level 1)1
Projectiles (max)6

Level by level

PowerAreaProjectilesPierce

Level

Power, Area, Projectiles, Pierce
LevelPowerAreaProjectilesPierce
10.5111
20.5121
31131
41141
51141
61151
71.5161
81.5161
LevelWhat changesPowerProjectilesInterval (ms)
1Base level0.511000
2Projectiles +10.521000
3Base damage +0.5; Projectiles +1131000
4Projectiles +1; Delay between shots -0.02 s141000
5Explosion radius +15%141000
6Projectiles +1; Delay between shots -0.02 s151000
7Base damage +0.5; Projectiles +11.561000
8Delay between shots -0.02 s; Explosion radius +30%; Enables evolution: Heavy Bolter1.561000

Level values add up the changes of each level.

Evolution

1 combination

  1. BoltgunDice CubeEvolution:Heavy Bolter

An evolution needs the base weapon at its maximum level (8) and the passive in your build.

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